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The weapons and type of armor that work best depend on what talent specialization you choose: It is recommended that you switch completely to plate armor by level 50, so that you can take advantage of the bonuses given by Plate Specialization. At level 40 they become able to wear plate, which on average provides the strongest defense. Paladins start in mail armor, which gives more defense than cloth or leather. As a leveling spec it is great for questing and battlegrounds and fine for dungeons. They are easier to kill than holy or protection paladins, but deal by far the most damage, especially at higher levels. Retribution is the specialization for those that want to deal damage and be holy warriors.As a leveling spec it is great for doing dungeons or playing battlegrounds, but is slow to level while questing. It does not do much damage, but is very hard to kill. Protection is the specialization for those that would like to protect other players and be a leader or be able to kill hard bosses and solo dungeons by yourself.At high levels it does not do much damage. It is a great leveling specialization whether questing, doing dungeons, or playing battlegrounds. Holy is the specialization for those that would like to heal and help other players.At level 30, you will be able to buy access to another talent tree, so that you can have two ready specializations to choose from without having to reset talents. If you are unhappy with your selection, you can reset your talents for a fee at any of your class trainers. You can now choose what specialization your paladin will be. Now is also an appropriate time to start training in your chosen professions.Īt level 10, you will gain your first talent point. It's important to keep up with your abilities and your gear. At the second town, repeat the process - do each and every quest you can find. Between level 5 and 6 you'll find yourself heading off to your second town and a new trainer who can teach you various things. Make sure you get all the abilities and spells you can from your trainer. You will spend levels 1 to 5 in your starting town. Money is particularly important so you can purchase your spells and abilities. Not only will you breeze through the first 5 to 10 levels, but you'll get useful gear and precious money. The easiest way to progress through the early levels is to simply do any and all of the quests you can find. Overall though, particularly for casual gamers, there's really no major difference between the races aside from faction - choose the race that you want to play, whether for its looks, its voice, or because it's simply good fun! In-game, Tauren paladins are known as Sunwalkers, and ride two unique kodo mounts.Įach paladin order has a different mount.gives a slight bonus to health, also good for PvP and tanking.stuns opponents, useful especially for PvP and tanking.In-game, blood elf paladins are known as Blood Knights, and ride a 'dark' version of the paladin warhorse and charger.silences opponents and restores mana, making it a powerful asset in both PvP and PvE, in all specs.gives an extra heal with no cast time and no mana cost.gives +1% chance to hit, which is worthwhile for a DPS or tank.Dwarf paladins ride a special type of paladin warhorse and charger, which they share with human paladins.Mace specialization means increased damage when using maces, which are one of the two most-used paladin weapons.is an excellent defensive spell, especially useful for tanking or PvP.Human paladins ride a special type of paladin warhorse and charger, which they share with dwarf paladins.gives increased Spirit, which increases mana regeneration - important for healers.Sword and Mace specializations mean increased damage when using maces and swords, which are the most common paladin weapons.is useful for PvP, allowing the paladin to stay within (or out of) range of their opponents.'s Reputation bonus makes all Human classes worthy.As of Cataclysm, there are five available races that can be paladins. With Burning Crusade and the introduction of the blood elves, the Horde gained access to paladins as well. Even in the Alliance, only dwarves and humans could be paladins. In the original World of Warcraft game, paladins were an Alliance-only class. Their main limiting factor is that they do primarily melee (close-combat) damage, not ranged damage. They cannot easily hide or escape from danger, but are made to stand and survive against dangers that would kill other classes.Īs one of the most versatile classes in the game, they can play all major PvE roles: tank, healer, and DPS. They can deal damage, protect teammates, and heal allies. The paladin is a class for those that prefer strength over speed and light over darkness.